ACM SIGGRAPH In the span of 30 years, ACM SIGGRAPH has grown from a handful of computer graphics enthusiasts to a diverse group of researchers, artists, developers, filmmakers, scientists, and other professionals who share an interest in computer graphics and interactive techniques.
The Center for Human Modeling and Simulation exists to investigate computer graphics modeling and animation techniques for embodied agents, virtual humans, and their applications. Major foci involve developing behavior-based animation of human movement especially for gesture, gait, and facial expression, constructing a parameterized action representation for real-time simulation and animation, and understanding the relationship between human movement, natural language, and communication.
ECHO is a multimedia technology research and development center. In 1991 the Center became a non-profit corporation. Dedicated to research and design in the field of new sound and image technologies, the Center takes a multi-disciplinary approach to research into such varied areas as telecommunications, virtual reality, multimedia, 3D animation, etc.
One of the Human Factors Laboratories in the Department of Mechanical and Industrial Engineering at the University of Toronto. We do research in human factors and ergonomics issues related to telerobotics, stereoscopic displays, Virtual Reality, and Augmented Reality etc. We are the creators of ARGOS, an Augmented Reality system, and ARTEMIS, a system for Virtual Telerobotic Control.
The Electronic Visualization Laboratory (EVL), an interdisciplinary laboratory that combines art and computer science, specializes in virtual reality over high-speed networks. Funded research projects include tele-immersion, collaborative software, the development of viable, scalable, deployable stereo displays, and management of next-generation advanced networking initiatives.
The Human Interface Technology Laboratory is a research and development lab in virtual interface technology. HITL was established in 1989 to transform virtual environment concepts and early research into practical, market-driven products and processes. HITL research strengths include interface hardware, virtual environments software, and human factors.
The Interservice/Industry Training, Simulation and Education Conference (I/ITSEC) promotes cooperation among the Armed Services, Industry, Academia and various Government agencies in pursuit of improved training and education programs, identification of common training issues and development of multiservice programs. Initiated in 1966 as the Naval Training Device Center/Industry Conference, the conference has evolved and expanded through increased participation by the Army, Air Force, Marine Corps, Coast Guard, and Industry. In 1979 it became known as the Interservice/Industry Training Equipment Conference.
Researchers from around the globe select our facilities to advance the cutting edge of aeronautics. Explore four world-class simulators, each with a different mission. Discover a communications technology that enables the researcher to actively participate in a laboratory experiment--without being in the lab!
The National Center for Supercomputing Applications (NCSA), one of the five original centers in the National Science Foundation's Supercomputer Centers Program, opened its doors in January 1986. Since then, NCSA has contributed significantly to the birth and growth of the worldwide cyberinfrastructure for science and engineering, operating some of the world's most powerful supercomputers and developing the software infrastructure needed to efficiently use these systems (for example, NCSA Telnet and, in 1993, NCSA Mosaic™, the first readily available graphical Web browser). Today the center is recognized as an international leader in deploying robust high-performance computing resources and in working with research communities to develop new computing and software technologies.
NCSA's Visualization and Virtual Environments group works with the national user community, the Alliance, and our Government and Industrial partners to develop and advance the use of visualization and virtual reality.