BEGIN:VCALENDAR
VERSION:2.0
METHOD:PUBLISH
X-WR-CALNAME:VResources |  January 31 2009- May 01 2009
PRODID:-//strange bird labs//Drupal iCal API//EN
BEGIN:VEVENT
DTSTAMP;VALUE=DATE-TIME:20120522T024531Z
DTSTART;VALUE=DATE-TIME:20090131T200000Z
DTEND;VALUE=DATE-TIME:20090131T200000Z
UID:http://www.vresources.org/node/1427
URL;VALUE=URI:http://www.vresources.org/node/1427
SUMMARY:Call for Papers Special Issue of Presence\: Teleoperators and Virtual
DESCRIPTION:<p>&gt\; Call for Papers Special Issue of Presence\: Teleoperators and Virtual<br />
 &gt\; Environments<br />
 &gt\;<br />
 &gt\; Reflections on the Design and Implementation of Virtual<br />
 &gt\; Environment Systems<br />
 &gt\;<br />
 &gt\; Guest Editors\: Anthony Steed\, Dirk Reiners\, and Marc Latoschik<br />
 &gt\;<br />
 &gt\; Virtual environment technologies are now being used by a wide range of<br />
 &gt\; laboratories\, industries\, educational establishments and hobbyists<br />
 &gt\; around the world. With the burgeoning power of home consoles\, personal<br />
 &gt\; computers and mobile devices\, we are hardly limited by the power of our</p>
 
END:VEVENT
BEGIN:VEVENT
DTSTAMP;VALUE=DATE-TIME:20120522T024531Z
DTSTART;VALUE=DATE-TIME:20090314T130000Z
DTEND;VALUE=DATE-TIME:20090315T130000Z
UID:http://www.vresources.org/node/1428
URL;VALUE=URI:http://www.vresources.org/node/1428
SUMMARY:IEEE Symposium on 3D User Interfaces 2009
DESCRIPTION:<p>&gt\; IEEE Symposium on 3D User Interfaces 2009<br />
 &gt\; March 14-15\, Lafayette\, Louisiana\, USA<br />
 &gt\; (in conjunction with IEEE Virtual Reality 2009)<br />
 &gt\; 3DUI 2009 - Call for Papers<br />
 &gt\;<br />
 &gt\; http\://conferences.computer.org/3dui<br />
 &gt\;<br />
 &gt\; The IEEE Symposium on 3D User Interfaces 2009 is the fourth<br />
 &gt\; international symposium focused on the topic of 3D UIs and will be held<br />
 &gt\; to provide an intensive exchange between industrial and academic<br />
 &gt\; researchers working in various 3DUI research areas and to trigger<br />
 &gt\; discussions among participants. It builds on successful 3DUI workshops</p>
 
END:VEVENT
BEGIN:VEVENT
DTSTAMP;VALUE=DATE-TIME:20120522T024531Z
DTSTART;VALUE=DATE-TIME:20090314T130000Z
DTEND;VALUE=DATE-TIME:20090314T130000Z
UID:http://www.vresources.org/node/1564
URL;VALUE=URI:http://www.vresources.org/node/1564
SUMMARY:IEEE Virtual Reality 2009 Workshop Towards Adaptation and Personalization in 3D User Interfaces to Enhance User Interaction
DESCRIPTION:<p>--------------------------------------------<br />
 CALL FOR PAPERS</p>
 <p>IEEE Virtual Reality 2009 Workshop<br />
 Towards Adaptation and Personalization in 3D User Interfaces<br />
 to Enhance User Interaction and Accessibility (AP-3DUI)</p>
 <p>March 14th\, 2009<br />
 Lafayette\, Louisiana\, USA<br />
 http\://www.edm.uhasselt.be/ap-3dui2009/<br />
 ---------------------------------------------</p>
 
END:VEVENT
BEGIN:VEVENT
DTSTAMP;VALUE=DATE-TIME:20120522T024531Z
DTSTART;VALUE=DATE-TIME:20090314T130000Z
DTEND;VALUE=DATE-TIME:20090314T130000Z
UID:http://www.vresources.org/node/1563
URL;VALUE=URI:http://www.vresources.org/node/1563
SUMMARY:IEEE Virtual Reality 2009 Workshop on Perceptual Illusions in Virtual Environments
DESCRIPTION:<p>--------------------------------------------<br />
 CALL FOR PAPERS</p>
 <p>IEEE Virtual Reality 2009 Workshop<br />
 Perceptual Illusions in Virtual Environments (PIVE)</p>
 <p>March 14th\, 2009<br />
 Lafayette\, Louisiana\, USA<br />
 http\://pive.uni-muenster.de<br />
 --------------------------------------------</p>
 
END:VEVENT
BEGIN:VEVENT
DTSTAMP;VALUE=DATE-TIME:20120522T024531Z
DTSTART;VALUE=DATE-TIME:20090323T130000Z
DTEND;VALUE=DATE-TIME:20090327T130000Z
UID:http://www.vresources.org/node/1684
URL;VALUE=URI:http://www.vresources.org/node/1684
SUMMARY:Game Developers Conference (GDC) 2009
DESCRIPTION:<p>Location\: Moscone Convention Center\, San Francisco\, USA</p>
 <p>The Game Developers Conference (GDC) is the world’s largest professionals-only game industry event. Presented every spring in San Francisco\, it is the essential forum for learning\, inspiration\, and networking for the creators of computer\, console\, handheld\, mobile\, and online games.</p>
 
END:VEVENT
BEGIN:VEVENT
DTSTAMP;VALUE=DATE-TIME:20120522T024531Z
DTSTART;VALUE=DATE-TIME:20090323T155000Z
DTEND;VALUE=DATE-TIME:20090324T155000Z
UID:http://www.vresources.org/node/1416
URL;VALUE=URI:http://www.vresources.org/node/1416
SUMMARY:1st IEEE International Conference in Games and Virtual Worlds for Serious Applications
DESCRIPTION:n/a
END:VEVENT
BEGIN:VEVENT
DTSTAMP;VALUE=DATE-TIME:20120522T024531Z
DTSTART;VALUE=DATE-TIME:20090404T130000Z
DTEND;VALUE=DATE-TIME:20090405T130000Z
UID:http://www.vresources.org/node/1437
URL;VALUE=URI:http://www.vresources.org/node/1437
SUMMARY:CHI 2009 WORKSHOP - PROGRAMMING REALITY\: From Transitive Materials to Organic User Interfaces
DESCRIPTION:<p>CALL FOR PARTICIPATION\: CHI 2009 WORKSHOP</p>
 <p>PROGRAMMING REALITY\: From Transitive Materials to Organic User Interfaces<br />
 Submission Deadline\: October 23\, 2008<br />
 Workshop date\: April 4-5\, 2009</p>
 <p>Full call\: http\://www.chi2009.org/Authors/CallForPapers/Workshops/cfp121.pdf</p>
 <p>Submissions and enquiries\: programmingreality@media.mit.edu</p>
 <p>Over the past few years\, a quiet revolution has been redefining our<br />
 fundamental computing technologies. Flexible E-Ink and OLEDs displays\,<br />
 shape-changing and light-emitting materials\, parametric design\, e-textiles\,</p>
 
END:VEVENT
BEGIN:VEVENT
DTSTAMP;VALUE=DATE-TIME:20120522T024531Z
DTSTART;VALUE=DATE-TIME:20090422T053000Z
DTEND;VALUE=DATE-TIME:20090424T223000Z
UID:http://www.vresources.org/node/1576
URL;VALUE=URI:http://www.vresources.org/node/1576
SUMMARY:Laval Virtual (France)
DESCRIPTION:<p>Recognized internationally as one of the main events in this sector\, the  Laval Virtual trade fair brings together people from over 40 countries around  the world. You’ll get international contacts which will enable you to develop  your sales and to help you access markets abroad. </p>
 
END:VEVENT
END:VCALENDAR

